Line artillery is pretty bad now. My tank divisions end up being either 20 or 24 width depending on country . 40 width in SP is a newbie trap that wastes time and slows down the player because 20 width is easier and faster to critical mass despite costing a tad bit more the any given total combat width fielded. For my tank template, I usually make a light one and a heavy one. best division template for japan This is the most popular PC game I ever seen. No rubber, some oil, and saves the tungsten for artillery. Engineer support is a must for this template on the frontline. A comprehensive overview of the activities of the British navy in the Mediterranean from the earliest times until the present. You will have more SA, but it's not any more cost efficient. . German infantry divisions were raised by "waves". These are good for attack; defense you can half the infantry and artillery ba. To achieve the maximum of any divisions, having combinations of 10,20,40 width in divisions will grant players high effectiveness in any given battle. If your breakthrough is higher than your opponent's soft and hard attack stats, you will take a lot less damage. This is what a nerfed Germany going down the Kaiser path can still do by 1941: Lots of good posts about medium tanks. All trademarks are property of their respective owners in the US and other countries. Now, in terms of how damage is done there are two stats in the top of the center column, soft and hard attack. Germany's opening run of victory in World War II was only made possible by the panzer forces that Heinz Guderian (1888-1954), the father of modern tank warfare, had created and trained, and by his audacious leading of those forces from 1939 This is a monster when comes to destroying tanks. That is a huge increase in tanks from 6 to 10 battalions. Press question mark to learn the rest of the keyboard shortcuts. 2 for the two open fronts against the . - Medium Tanks have are a combination between a light and a heavy tank. This paper addresses marketplace factors which are critical for assisting or supporting consumers of financial services in Canada. : hoi4. 10 width anti-tank template. You must log in or register to reply here. These essays by scholars from six nations offers contributions to the understanding of Stalinist terror in the 1930s. For 20 width I run 4x Arm, 2x SPArt, and 3x Motorized. but that was on defence for when you get attacked from multible provinces resulting in a combat with higher than 80 total combatwith. ESPECIALLY if you're using light tanks, as 60% of the advantage to using light tanks is the speed, but a division only moves at the speed of the slowest unit. some of its involvement did the opposite. The definitive biography of the Bulgarian-born communist revolutionary and, later, diplomat whose opposition to Stalin led to his downfall and eventual conviction during the purges of the 1930s. Accolades. About national and international power in the "modern" or Post Renaissance period. Explains how the various powers have risen and fallen over the 5 centuries since the formation of the "new monarchies" in W. Europe. 20 width infantry template. I'll copy the text from a previous comment on general division template design below. But I do have an excellent tank division template. Normally, that limit is 80 width, so 4 20 width divisions, or 2 40 widths. Advanced Templates. As for tank divisions: 20 width 6/4 division with medium tanks and motorized; 40 width 15/5 division with medium and motorized. You need ORG, DEF, and HP in armored divisions, yes, but that's what motorized and mechanized are for. Tanks are used to open holes in the enemy lines because of their high armor, soft attack, and breakthough values. 1y. I have tried to use 40 width tanks but they are just too damn slow to bring in at effective numbers. Your defensive templates can be pure infantry with engineers to give them better entrenchment and artillery for bonus defense. You are still paying for that support equipment and ART for those support companies. What are the support companies for an infantry division? Tanks should be your primary offensive unit if you have enough production to make them, they should probably go with 15-5 tank-motorized with the R.E.L.S. The Wages of Destruction is a chilling work of originality and tremendous scholarship that set off debate in Germany and will fundamentally change the way in which history views the Second World War. Combat width is divided into segments of 20 in HOI4, try to keep all units at 10, 20, or 40 width so you don't take penalties for exceeding combat width. for supports on offense. Basic 20 Width Infantry for early game.. 12 hours ago Our best tips on how to marshal your HoI4 division templates, ships and aircraft in this giant of a WW2 strategy game.. . <p><p>This can be used to massively supplement your own factories. Production: 4066.8: Manpower: 8,900: Training Time: 180: Infantry Equip: 310: Support Equip: 110 Motorized: 330: Light Tanks: 180: Medium Tanks: 50: Fuel usage: 18 For their job, I find it optimal in 90% of situations. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the standard 40w tank divisions. In the seventy years that have passed since the tank first appeared, antitank combat has presented one of the greatest challenges in land warfare. What does this imply for template design? Best german division template hoi4 university, Liberty University Online Masters Psychology, Midwestern State University Transcript Order, Bradley University Admissions Requirements, Distance College Station Airport To Century Square, University Of Cincinnati Criminal Institute. Cain Bonham is as big and bad as they come. What is a good HOI4 Germany template (if you're doing . Click on to increase.Yes, 15 mediums. The 20 combat width is the balanced method. You'd actually get more SA with 4 x 10 width divisions, assuming equivalent support company setup. Xsolla is an authorized global distributor of Paradox Interactive, 78% of the Soviet tank arsenal on 1.1.1936 is missing from HoI4. I know about like 20 width I think where you only have the first two columns I believe it is and then 40 width and the 4 columns I really dont know and I think if I understood the division template mechanic I would do a lot better anyone able to help me? 40 width 15/5 division are 15 medium tank and 5 motorized battalions. The US Army's development of the 37mm anti-tank gun began in response to needs identified during the Spanish Civil War. III. This hoi4 video is going to cover most of the strategys y. 40 width benefits less from support but can be useful for squuezing more men into fewer divisions. It receives 55% of soft attacks and 45% of hard attacks. Do you need Org, Def, and HP for a Panzer Division? Basic idea is the attacker wants more soft attack than the opponents defense and more breakthrough than the opponents soft attack. This is the most popular PC game I ever seen. This book provides a description of principles and practices of shrimp culture at one point in time and documents both historical events and conditions now. It also tries to look into the future. I also discuss the edge cases where 20 width divisions can be bett. This template is mirrored 20-width infantry template, but you can use this to attack and attempt to break through the lines where the standard infantry cannot do well at offense. I mean to the point where nearly fifty percent of the divisions width can be artillery on your basic range division. 6 for the front against the Axis. 9 hours ago Tanks: 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Hard attack value is checked against defense, same 4x damage if it's higher than defense. These are good for attack; defense you can half the infantry and artillery ba. Features of the Mod. If a unit has more armor than an enemy has piercing, it does 50% org more damage and receives 50% org less damage. I do not recommend overdoing with the offense until you can upgrade from 20-width to 40-width. Medium tank mechanized. 20 width infantry with engineer + arty supports are the standard, 40 width is better if you can equip them (because you want more defense than enemy soft attack so you don't take 4x damage). By the time you get enough of those 40 widths, a 20 width division would have already defeated the enemy twice over and you will likely have started another war or two. Division templates can be created and modified by the player using spending army experience. Hoi4 20 width infantry template Hoi4 collaboration government vs puppet. When you attack, the game measures the hard and soft attack stats against the defense stat of the division you are attacking. 4. The second edition of this guide to Poland has been updated to take account of the years from 19892005. Do not mistake my posts for a statement of facts. They provide roughly 10% speed boost on most terrain, varies depending on cavalry, motorized, armored car, or light tank. This is a monster when comes to destroying tanks. This is an essential starter resource for wargamers, modelers, re-enactors and military historians. But tanks are suposedly used on offence you should be able to controll total combat with so 10 cw divisions should be fine. Medium Tank II and Heavy Tank II each . 3 'The Aftermath of Versailles' (15 June 2020) Hoi4 templates hoi4 40 width tank division template, r/hoi4: A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox. A division template may be specified as reserve, regular, or elite. For the USSR I build 27, all with panther tanks by 1941. You'll only ever need 1 panzer general to handle all your armored forces. I use 40 width panzer divisions. 40 width better anti-tank template Military Police Template. How long a division can stay in combat is measured by organization, which should be in the left column near the top on the statcard. Add support AA if the enemy has an advantage in planes. Absolutely yes. However, they can spread out more, and are more flexible for front management with more discrete pools of organization to use in various ways. Completely filling your combat width gives you the opportunity to bring the most force to bear on enemy divisions in a given province. Infantry - great defense/organization/HP, decent piercing especially with upgrades low soft attack/breakthrough, very cheap, Artillery - good soft attack, decent defense/breakthrough, relative low piercing after upgrades, Anti-air - Good piercing/hard attack, low soft attack/defense/breakthrough, shoots down close air support planes, reduces enemy air superiority penalty, Anti-tank - Great piercing/hard attack, low soft attack/defense; Arty/AA/AT have medium cost, Tanks - the best breakthrough/piercing/hard attack, good soft attack, decent defense, significantly higher cost, Everything except infantry has pretty low organization and HP, Support companies modify these values on each template, Engineers - entrenchment and rough terrain bonus, Recon - speed boost, generals choose better tactics, Maintenance - more reliability, capture enemy equipment, Logistics - reduce supply use (out of supply divisions get offense and defense penalties).
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